NTISthis.com

Evidence Guide: CUAANM301 - Create 2D digital animations

Student: __________________________________________________

Signature: _________________________________________________

Tips for gathering evidence to demonstrate your skills

The important thing to remember when gathering evidence is that the more evidence the better - that is, the more evidence you gather to demonstrate your skills, the more confident an assessor can be that you have learned the skills not just at one point in time, but are continuing to apply and develop those skills (as opposed to just learning for the test!). Furthermore, one piece of evidence that you collect will not usualy demonstrate all the required criteria for a unit of competency, whereas multiple overlapping pieces of evidence will usually do the trick!

From the Wiki University

 

CUAANM301 - Create 2D digital animations

What evidence can you provide to prove your understanding of each of the following citeria?

Identify animation requirements

  1. Clarify 2D animation requirements, including design specifications and storyboard in consultation with relevant people
  2. Clarify target users or audience and requirements with regard to output formats and delivery platforms
Clarify 2D animation requirements, including design specifications and storyboard in consultation with relevant people

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Clarify target users or audience and requirements with regard to output formats and delivery platforms

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Generate and assess ideas

  1. Review animations, artworks and other creative sources that may inspire design ideas
  2. Generate a range of animation ideas that are technically feasible, respond to specifications and provide creative solutions to all design issues
  3. Discuss animation ideas with relevant people
Review animations, artworks and other creative sources that may inspire design ideas

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Generate a range of animation ideas that are technically feasible, respond to specifications and provide creative solutions to all design issues

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Discuss animation ideas with relevant people

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Plan approach

  1. Assess the range of 2D animation software to determine compatibility with design specifications
  2. Select the most appropriate 2D animation software in consultation with relevant people
  3. Evaluate initial design ideas and discuss with relevant people to select final design concept to meet production requirements and timelines
Assess the range of 2D animation software to determine compatibility with design specifications

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Select the most appropriate 2D animation software in consultation with relevant people

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Evaluate initial design ideas and discuss with relevant people to select final design concept to meet production requirements and timelines

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Produce animations

  1. Apply basic screen, visual design, communication and animation principles and animation techniques to produce animated sequences based on concept
  2. Use animation software to import or generate sufficient quantity of key frames to establish required actions
  3. Check copyright conditions on images from external sources
  4. Combine animated objects to produce single sequences according to creative requirements and specifications
  5. Integrate audio assets where necessary
  6. Adopt safe ergonomic practices when using screens and keyboards for long periods of time
  7. Save and store animations using appropriate output file formats and standard naming conventions
Apply basic screen, visual design, communication and animation principles and animation techniques to produce animated sequences based on concept

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Use animation software to import or generate sufficient quantity of key frames to establish required actions

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Check copyright conditions on images from external sources

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Combine animated objects to produce single sequences according to creative requirements and specifications

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Integrate audio assets where necessary

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Adopt safe ergonomic practices when using screens and keyboards for long periods of time

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Save and store animations using appropriate output file formats and standard naming conventions

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Finalise animations

  1. Review animations to assess creative solutions to design specifications, appropriateness to users or audience and technical feasibility
  2. Discuss and confirm with relevant people additional requirements or modifications to overall designs or animations and undertake necessary amendments
Review animations to assess creative solutions to design specifications, appropriateness to users or audience and technical feasibility

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Discuss and confirm with relevant people additional requirements or modifications to overall designs or animations and undertake necessary amendments

Completed
Date:

Teacher:
Evidence:

 

 

 

 

 

 

 

Assessed

Teacher: ___________________________________ Date: _________

Signature: ________________________________________________

Comments:

 

 

 

 

 

 

 

 

Instructions to Assessors

Evidence Guide

ELEMENT

PERFORMANCE CRITERIA

Elements describe the essential outcomes.

Performance criteria describe the performance needed to demonstrate achievement of the element.

1. Identify animation requirements

1.1 Clarify 2D animation requirements, including design specifications and storyboard in consultation with relevant people

1.2 Clarify target users or audience and requirements with regard to output formats and delivery platforms

2. Generate and assess ideas

2.1 Review animations, artworks and other creative sources that may inspire design ideas

2.2 Generate a range of animation ideas that are technically feasible, respond to specifications and provide creative solutions to all design issues

2.3 Discuss animation ideas with relevant people

3. Plan approach

3.1 Assess the range of 2D animation software to determine compatibility with design specifications

3.2 Select the most appropriate 2D animation software in consultation with relevant people

3.3 Evaluate initial design ideas and discuss with relevant people to select final design concept to meet production requirements and timelines

4. Produce animations

4.1 Apply basic screen, visual design, communication and animation principles and animation techniques to produce animated sequences based on concept

4.2 Use animation software to import or generate sufficient quantity of key frames to establish required actions

4.3 Check copyright conditions on images from external sources

4.4 Combine animated objects to produce single sequences according to creative requirements and specifications

4.5 Integrate audio assets where necessary

4.6 Adopt safe ergonomic practices when using screens and keyboards for long periods of time

4.7 Save and store animations using appropriate output file formats and standard naming conventions

5. Finalise animations

5.1 Review animations to assess creative solutions to design specifications, appropriateness to users or audience and technical feasibility

5.2 Discuss and confirm with relevant people additional requirements or modifications to overall designs or animations and undertake necessary amendments

Required Skills and Knowledge

ELEMENT

PERFORMANCE CRITERIA

Elements describe the essential outcomes.

Performance criteria describe the performance needed to demonstrate achievement of the element.

1. Identify animation requirements

1.1 Clarify 2D animation requirements, including design specifications and storyboard in consultation with relevant people

1.2 Clarify target users or audience and requirements with regard to output formats and delivery platforms

2. Generate and assess ideas

2.1 Review animations, artworks and other creative sources that may inspire design ideas

2.2 Generate a range of animation ideas that are technically feasible, respond to specifications and provide creative solutions to all design issues

2.3 Discuss animation ideas with relevant people

3. Plan approach

3.1 Assess the range of 2D animation software to determine compatibility with design specifications

3.2 Select the most appropriate 2D animation software in consultation with relevant people

3.3 Evaluate initial design ideas and discuss with relevant people to select final design concept to meet production requirements and timelines

4. Produce animations

4.1 Apply basic screen, visual design, communication and animation principles and animation techniques to produce animated sequences based on concept

4.2 Use animation software to import or generate sufficient quantity of key frames to establish required actions

4.3 Check copyright conditions on images from external sources

4.4 Combine animated objects to produce single sequences according to creative requirements and specifications

4.5 Integrate audio assets where necessary

4.6 Adopt safe ergonomic practices when using screens and keyboards for long periods of time

4.7 Save and store animations using appropriate output file formats and standard naming conventions

5. Finalise animations

5.1 Review animations to assess creative solutions to design specifications, appropriateness to users or audience and technical feasibility

5.2 Discuss and confirm with relevant people additional requirements or modifications to overall designs or animations and undertake necessary amendments

Evidence of the ability to:

interpret design specifications and generate a range of creative ideas and concepts that respond to the brief

collaborate with others to clarify requirements, discuss ideas, select final design concept and review final animations

use animation software to create 2D animations that meet requirements of design briefs within production deadlines

correctly name and store animations in appropriate file formats.

Note: If a specific volume or frequency is not stated, then evidence must be provided at least once.

To complete the unit requirements safely and effectively, the individual must:

explain basic animation techniques and principles

describe screen, visual design and communication principles as they apply to animations

outline intellectual property considerations if using images from external sources

identify work health and safety standards as they apply to using screens and keyboards for extended periods of time.